first_imgLast weekend was one that many Diablo fans spent glued to their PCs. The reason being Blizzard decided to open up the beta for Diablo III to anyone and everyone, as long as you had a account in good standing.The reason for the free-for-all was to test the limits of the system, and in particular whether the servers could cope. The answer was they couldn’t, but the good news is they managed to handle a hell of a lot of concurrent users before giving up.Posting on his Twitter account, Blizzard community manager Bashiok confirmed that concurrent users peaked at around 300,000. We don’t know how far beyond that limit the system went before it started rejecting gamers, but that’s a pretty impressive figure to reach.I’m sure Blizzard is a little less concerned about the launch of the game with that test proving the servers can handle a massive load. However, with the data they collected I’m sure there’s a few improvements being made in the three weeks left before the May 15 launch.While the servers may be able to cope with lots of players, I wonder if the same tests have been done to ensure thousands of new account registrations can be coped with? I bet there’s also going to be a few retailers unable to cope with demand come launch day, too.If you missed out on playing the open beta last weekend then you can gain some insight by reading our Diablo III Battle Report.via Kotakulast_img read more